差别
这里会显示出您选择的修订版和当前版本之间的差别。
两侧同时换到之前的修订记录 前一修订版 后一修订版 | 前一修订版 | ||
wiki:ajtntrun:config_files [2020/11/28 16:29] |
wiki:ajtntrun:config_files [2021/01/03 22:07] (当前版本) |
||
---|---|---|---|
行 8: | 行 8: | ||
这是一份自动生成的config.yml | 这是一份自动生成的config.yml | ||
- | 插件版本号:'' | + | 插件版本号:'' |
</ | </ | ||
<code yaml config.yml> | <code yaml config.yml> | ||
# Dont touch this number please | # Dont touch this number please | ||
- | config-version: | + | # Note: this is the config version, not the plugin version. |
+ | config-version: | ||
# The minimum amount of players required to start the game. | # The minimum amount of players required to start the game. | ||
行 42: | 行 43: | ||
# These options control blocking of commands when in an arena. | # These options control blocking of commands when in an arena. | ||
- | # to disable blocking comands, change the block-commands: true | + | # to disable blocking comands, change the block-commands |
# Default: true | # Default: true | ||
block-commands: | block-commands: | ||
- | allowed-commands: | + | allowed-commands: |
- atr | - atr | ||
- tntrun | - tntrun | ||
行 91: | 行 92: | ||
# Default: 10 | # Default: 10 | ||
block-fall-delay: | block-fall-delay: | ||
+ | |||
+ | # After how long should a player over air/on the corner of blocks be eliminated? | ||
+ | # Default: 10 | ||
+ | air-eliminate-time: | ||
行 104: | 行 109: | ||
这是一份已经汉化完成的config.yml | 这是一份已经汉化完成的config.yml | ||
- | 插件版本号:'' | + | 插件版本号:'' |
</ | </ | ||
<code yaml config.yml> | <code yaml config.yml> | ||
# 请不要修改这个 | # 请不要修改这个 | ||
- | config-version: | + | # 注意:这是配置文件版本,而不是插件版本 |
+ | config-version: | ||
# 开始游戏需要的最低玩家数量 | # 开始游戏需要的最低玩家数量 | ||
行 187: | 行 193: | ||
# 默认为 10 | # 默认为 10 | ||
block-fall-delay: | block-fall-delay: | ||
+ | |||
+ | # 玩家在空中多久后将其判为失败 | ||
+ | # 默认为10 | ||
+ | air-eliminate-time: | ||
行 197: | 行 207: | ||
===== message.yml ===== | ===== message.yml ===== | ||
==== 原版 ==== | ==== 原版 ==== | ||
+ | <WRAP info 100%> | ||
+ | 这是一份自动生成的message.yml | ||
+ | |||
+ | 插件版本号:'' | ||
+ | </ | ||
<code yaml message.yml> | <code yaml message.yml> | ||
# | # | ||
行 470: | 行 485: | ||
===== storage.yml ===== | ===== storage.yml ===== | ||
==== 原版 ==== | ==== 原版 ==== | ||
+ | <WRAP info 100%> | ||
+ | 这是一份自动生成的storage.yml | ||
+ | |||
+ | 插件版本号:'' | ||
+ | </ | ||
<code yaml storage.yml> | <code yaml storage.yml> | ||
# | # | ||
行 495: | 行 515: | ||
这是一份已经汉化完成的storage.yml | 这是一份已经汉化完成的storage.yml | ||
- | 插件版本号:'' | + | 插件版本号:'' |
</ | </ | ||
<code yaml storage.yml> | <code yaml storage.yml> | ||
行 518: | 行 538: | ||
===== commands.yml ===== | ===== commands.yml ===== | ||
==== 原版 ==== | ==== 原版 ==== | ||
+ | <WRAP info 100%> | ||
+ | 这是一份自动生成的commands.yml | ||
+ | |||
+ | 插件版本号:'' | ||
+ | </ | ||
<code yaml commands.yml> | <code yaml commands.yml> | ||
# These are commands that will be executed when a certain part of the game happens. | # These are commands that will be executed when a certain part of the game happens. | ||
行 536: | 行 561: | ||
这是一份已经汉化完成的commands.yml | 这是一份已经汉化完成的commands.yml | ||
- | 插件版本号:'' | + | 插件版本号:'' |
</ | </ | ||
<code yaml commands.yml> | <code yaml commands.yml> | ||
行 553: | 行 578: | ||
===== items.yml ===== | ===== items.yml ===== | ||
==== 原版 ==== | ==== 原版 ==== | ||
+ | <WRAP info 100%> | ||
+ | 这是一份自动生成的items.yml | ||
+ | |||
+ | 插件版本号:'' | ||
+ | </ | ||
<code yaml items.yml> | <code yaml items.yml> | ||
# Dont touch | # Dont touch |